Well... With all the festivities, my naturalborn lazyness, "Warframe" playing sessions, "If My Hearth Had Wings" and "Yumina the Ethereal" sessions (need my VN fix... as always)... MSA 2 was chilling in the background for a couple weeks.
However, I'm slowly coming back to work with it, and I've made some progress on it, so lemme illuminate you on these last updates:
1) The first scene was already tested, and aside from one particular bug that was already taken care of, all the testers gave a very positive feedback.
2) All the scenes are already made (although the testers have just seen the first of the three), and now I'm working on adding sounds and features into them (I'm wracking my brain to find fitting moaning sounds though... that's holding me back greatly... go figure). Once all the interface details have been refined, I'll send it to the testers to check it out and, hopefuly, I'll be able to say "the main core of the game is good and ready to go".
3) If point "2" becomes a reality (which doesn't seem to be very difficult aside from those fucking sound effects), all I'll have to do left would be to finish writting the "story" part of the game (in a more VNesque style than the first MSA), draw the backgrounds and those things that require less effort than the ACTUAL game, so... yeah, we're closer.
4) The donation marathon will begin when I confirm that the core game is ready. Just to push your buttons, I'll publish an animation loop of the third scene... yeah, this one:
Can you imagine that... animated?
Yeah, I bet it'll make for a wonderful donation incentive ;)
Anyways, stay on touch, since I feel things will get messy from now on!
Testers, stay in touch. I'll be contacting you in the following days... Let's do this SHIT!!!
Fate out!
Bucker9000
LOVE AND PEACE