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Fatelogic
Mastering the arts of pervyness day by day!!!

Age 37, Male

Hentai Artist

Buenos Aires, Argentina

Joined on 5/3/12

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Fatelogic's News

Posted by Fatelogic - December 10th, 2012


All that was lost got recently rebuilt, and even enhanced in some aspects.

Let's give a check in for the people out there awaiting it's release:

1) As said, all progress lost at the previous power shortage was redone.
2) All BJ secuences finished. (only lack of sound aside from basic ones and the BGM, but I'll tackle that once the whole game is done cause it's a lesser task).
3) Intercourse animations finished (two speeds: Regular and Fast. Adding a third one seemed kida pointless) (The "finish" secuences are still undergoing developement)
4) Sketching paizuri drawing for further use in paizuri sequence. This would be the last sequence in queue. Once it's done, the "main part" of the game will be finished.

If this were all that's left to do, I'd probably be finished by a week or so... However, I had in mind two more images aside from the "action" ones. One with Flutters resting post-ecchi action ( ), and a fifth and last image as a little joke/cameo with a surprise guest (both of these 2 images wouldn't be interactive nor strictly hentai, but more like just soft ecchi for shit and giggles).

Now that I think bout it, I could put up a poll about it and see what people think I should do...

Should I rush it, finish it as soon as the main 3 sequences are finished? Or would you prefer to wait for the long shot and have the whole project as it was intended since conception?

Fate out!!!

Speeding up on Fluttertime!


Posted by Fatelogic - December 8th, 2012


First secuence (BJ) finally complete (all 3 variables with their 2 optional finishing sequences).

About to start rebuilding what was lost of the second secuence (Intercourse).

After that, it'll be time for the tird secuence (Paizuri), two animated images for the ending, and the general polishing, narration, button creation and such.

It'll be a harsh, long road, but it's moving again nevertheless.

:D

Fluttertime! Project back on track


Posted by Fatelogic - November 8th, 2012


Don't freak out xD It's only on halt until I finish the pile of commissions I recieved latelly xD

I'll resume it's developement afterwards ^^

Any questions, please leave them on the comments :D

Fate out!!!

Fluttertime! Project on halt


Posted by Fatelogic - November 2nd, 2012


Alright... I don't know where to start...

Let's see:

As you all might know, I'm working on my next hentai game for quite a while. It is a very big project with a lot of effort, sweat and tears over it.

Sadly, misfortune struck me HARD, as the file I was working over for more than a week BECAME CORRUPTED because of a power shortage in all my neighborhood. All the progress I had done over it was utterly and irreversibly lost (I managed to recover some bits and pieces of script, but that was just like the 5% of the project...) and the pain over such an ammount of work being destroyed is... enormous.

Now, you might know that I'm holding the final moments of my last contest as of now. What I intended to do was to make a small pause from developing the game as to do the piece for the winner of such contest... well, that's going to change slightly.

No, don't freak out if you participated at the contest. The winner will get the promised prize. I just need more time than what I expected.

Thing is as follows:

I'll use this coming week to solely work at rebuilding ALL the progress lost at the "Fluttertime!" project. I won't take any kind of extra jobs (commissions, for example) as to be able to focus on recovering from this extremely heavy blow.

Once I recovered all that was lost from this serious misfortune, I'll be back and ready to start working over the prize for the winner.

I'm sorry for all the inconveniences this setback might produce, but I beg your understanding. This is a gigant work I'll have to put up with this entire new week, and I don't want to disappoint all the watchers who were promised this game.

Thanks for your consideration.

Fate out.

Fluttertime! Great setback...


Posted by Fatelogic - November 1st, 2012


If you're a watcher of my DA's channel or this one, then please take a look at the rules of the voting and pick your favourite character to be depicted on my next piece, along with one of the characters from "Slave to Pleasure"!!!

http://fatelogic.deviantart.com/journal/Time-to-
vote-Choose-DA-WINNARRR-335172764

Your vote is really appreciated ^^


Posted by Fatelogic - October 29th, 2012


Well... it was a HARD AS HELL job, but the oral animations are almost finished... All that's left for those is to add the sound effects and I'm done with them.

Once that's done (probably by tomorrow), I'll have the testers team test the damn thing, hear their thoughts, and then proceed to draw the next set of images for the second pose.

My dayum, it's a load of work... but believe me... You'll be thankful XD

I'm thinking about putting a couple of donation buttons at the main menu... ya know... for charity... If this could earn me at least a couple bucks, it would be a nice incentive to stay on this trade (life cost is high, dammit). Obviously they'll be voluntary donations. I don't intend to charge for the game.

See ya later, pals!

Fate out!!!

My Sexy Anthro: Fluttertime! Progress update #2


1

Posted by Fatelogic - October 27th, 2012


Got a DA account!? Have an OC you'd like to see drawn together with one of this sexy gals from the "Slave to Pleasure" game series!? Then check out the bases and conditions of the contest at this link!

http://fatelogic.deviantart.com/journal/Make-you r-OC-share-a-piece-with-one-of-mine-334700457


Posted by Fatelogic - October 20th, 2012


Working over the first animations. Two scenes already drawn and coloured, so I'm working over their respective animations. There's still a long way to go (I must be barely at a third or a fourth of the way, being optimistic) but finally it's starting to take some shape.

I'll make it worth the waiting bros, don't sweat it xD

Fate out!!!

My Sexy Anthro: Fluttertime! Progress update


Posted by Fatelogic - October 15th, 2012


Working on a new H game, a little more simple than what I expect to do with "Slave to Pleasure 2", as a way to give you people something to entertain yourselves while S.T.P. II gets done xD

Fate out!!

Intermediate Project: My Sexy Anthro: Fluttertime


Posted by Fatelogic - October 8th, 2012


If you were an amnesic young succubus recently hired on a night club, what "chores" would you be encharged to fullfill? XD

I know it's the weirdest question ever, but I'm making a list of the "tasks" Amy (the protagonist of the next Slave to Pleasure game sequel) could do, and how, by doing each task, her stats would be affected.

For example:

*Preparing cocktails as a barmaid would raise her "charisma" and "dexterity", but would lower her "constitution".
*Dancing at the pole would raise her "constitution" and "dexterity", but lower her "intelligence".
*Fullfilling the "urges" of some customers would raise her "sexual skills", "dexterity" and "constitution", but greatelly lower her "stamina bar".

That kind of things.

Now, I'm not asking which "stats" should the game have. I'll decide on that along the road, depending on the final kind of gameplay mechanics. What I want to hear is what other chores could be aviable.

Amy would be like an apprentice at "The Original Sin", learning the various trades of the place with each one of her partners (like Sheryl when it comes to poledancing, Aika when preparing drinks at the bar, Nym would be a "master of all trades" since she's the "leader" of the group, etc.), so having different tasks she could fullfill and eventually master would enrich the gaming experience, making it a Hentai Raising simulator with more depth than just an "interactive porn pseudogame". And that's what I'm aiming for.

Leave your thoughts ^^

Fate out!!